226: Pursuit of Happiness | Neal Peters, JR Studio and Giving Game Creators Superpowers
Neal Peters is co-founder and CEO of JR Studio, a frictionless web3 gaming platform that gives game creators the superpowers to build, host, launch, manage, and grow their games and communities.
JR Studio is also one of the 12 founding teams forming the Techstars Web3 accelerator class of 2023.
After launching his first business as a 14-year-old gamer building websites, Neal spent 18 years as an IT architect and in public/private/hybrid cloud, software development, and blockchain. He also co-founded and led a venture capital business during the last crypto bull run focused on web3 gaming and NFTs, and that was the step that led him towards getting together with Marco Colaco and Aleks Gecevski in 2022 to build what has become JR Studio.
In this episode, Neal and Pete Townsend riff on his earliest days in tech and the eventual path that he took with Marco and Aleks with JR Studio, before diving into what JR-Studio is now and what it will become. We also get into the long arc of infrastructure and innovation we’ll need to get to the Hollywood vision of the metaverse, and the role of gaming in that journey, along with what Neal points to in his own development as a founder that helps to keep things moving.
LINKS:
Learn more about JR Studio
Connect with Neal Peters on LinkedIn and Twitter
Follow JR Studio on LinkedIn and Twitter
Episode title inspired by ‘Pursuit of Happiness’ by Kid Cudi (Steve Aoki remix)
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Hey there, I'm Pete Townsend,
and this is money, never sleeps.
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We look inside the minds of
entrepreneurs and the crossover
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of startups, Enterprise Finance,
technology and Life.
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As we know it on the show this
week, we've got Neil Peters,
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co-founder and CEO of Jr.
Studio Jr.
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Studio is a frictionless web
through gaming platform.
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That gives game creator, two
superpowers to build post.
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Launch manage and grow their
games and communities Jr.
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Studio is also one of the twelve
founding teams forming the
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techstars web three accelerator
class of 2023 after launching
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his first.
Business is a 14 year old gamer
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building websites.
Neil spent, 18 years, is an IT
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architect.
And in public-private hybrid
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Cloud software development and
blockchain.
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He also co-founded and led a
venture capital business during
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the last crypto Bull, Run
focused on web, three gaming,
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and NF T's.
And that was a step that led him
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towards getting together with
Marco Colosso and Alex kassab
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ski in 2022 to build what has
become Jr studio in this episode
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Neil and I Riff on his earliest
days in Tech and the eventual
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path that he took with Marko and
Alex with j.r.
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Studio.
Before we dive into what Jr
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studio is now and what it will
become.
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We also get into the long Arc of
infrastructure and Innovation
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will need to get to the
Hollywood vision of the
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metaverse and the role of gaming
in that Journey along with what
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Neil points to in his own
development is a Founder that
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helps to keep things moving.
All right here on money.
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He never sleeps.
Neil, how the hell are you doing
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in Amsterdam today?
You're not actually an Amsterdam
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though, are you?
I mean, it's a nice metal heads,
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and you are wearing a wonderful
orange T-shirt today.
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Yeah.
Same as, you know, mines read
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minds.
Read.
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This is my chair Guevara t-shirt
that I just pulled out but it's,
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ya know, I'm close enough.
So anyway, but listen, this is
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the first time that you and I
are having the chance to get
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Deeper into what's going on in
your head and what's going on
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with j.r.
Studio?
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I mean, obviously, we've had
lots of chats over the last 12
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weeks, but they've been very
much to do with things, like,
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go-to-market strategy, customer
interviews, funding, all of
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that.
So, I've been looking forward to
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this one given.
How long that we had been
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talking since before the yeah,
we talked before the program
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kicked off.
We did the accelerator.
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That's where you found us.
That's, I don't know how many
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months ago, oh, it wasn't was
refused to say, it was November
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December timeframe because it
was, when the founders boost
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email went out with a highlight
of all the demo day companies, I
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picked you guys out of that
because you're the only web 31
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out of like seven or eight
different Founders boost
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programs and shout out to Blake
Caldwell who's the CEO and
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co-founder of Founders boost and
also Gene Murphy who was one of
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his original co-founders, going
back a number of years and he's
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now with a many called bolster
and we've been doing a few
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things with Jean of late, who's
a really good guy.
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So, listen, I wanted to dig in
Neil and think about this from
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the perspective of you had about
18 years of what's the word.
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Fermentation.
Fermentation.
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Maybe being an IT architect in
infrastructure, public private
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hybrid Cloud software
development blockchain before
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you decided to go in the
direction that you are now out
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being a start-up founder, and
there's got to be something in
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there, through your experience,
across those 18 years, the kind
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of points to your Willingness
and your inspiration and desire
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to go.
This direction, is there
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something that you can point to
that is notable to you in stands
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out with your experience of the
last number of years?
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That got you to this point?
Yeah I think it started even
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before I started my career in it
I think it was 14 years old.
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I started my own company
building websites.
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That canadaís it was booming
business of course, and I really
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lost the entrepreneurship to
help companies basically build
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websites and do stuff for them.
And I was just 14 years old so
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it was strange doing that next
to my school.
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Of course, I think
entrepreneurship killed my
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school experience.
Also a little bit because during
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day, I was working at the school
and then during evenings, I was
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working for my clients.
And next to that, I had a pretty
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decent gaming career of a
highly-placed, Counter-Strike
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player.
So some people say gaming is not
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entrepreneurship, but I think
gaming is entrepreneurship as
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well because you're building a
career in gaming basically.
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So that was 17 when I started my
it career, which is for pretty
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young.
Normally people go to college
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and I chose a different route.
I left high school and then was
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like, okay, I need to do
something with my life, so I'm
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going to work.
So, I started off as a server,
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that's completely.
And basically, in those 17, 18
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years, I'm doing.
I see now, I've worked my way up
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and a dedication during my work.
So, I have a track record of
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working and educating myself
during basically on the job.
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Yeah, there's something about
gaming which is interesting
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there and I was listening to a
podcast as I do recently.
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I think it was the web 3
breakdowns one that Eric golden
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does and it was a spinoff of
invest like the best that
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Patrick O'Shaughnessy does and
he originally did these web 3
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breakdowns and there was I
forget who it was but he was
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talking about speedrunning who's
talking about speed, rotting
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through video games.
And the fact that, if you can
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pick up enough on the patterns
of what's going on around you,
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you can just move very quickly
through these games and get to
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the next level, and the next
level, and the next level.
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But it takes that Dedication
that Focus that time spent to
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holding your craft within this
game.
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To do this speed running, to be
able to actually move quickly in
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the startup space, there's a
huge amount of Earn recognition.
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You need to be able to do when
you're talking to customers when
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you're dealing with unexpected
situations, being able to pick
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up on these patterns.
Do you think there was that
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gaming, perhaps gave you this
skill with pattern recognition
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when it comes to behaviors?
I think it's a combination, of
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course, I think gaming started
it and my professional career,
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it even more, I didn't stop
gaming in between.
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So I think both of them are
making it stronger of
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interesting.
I've never seen this comparison
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but now I'm thinking of it.
It's yeah, it's pretty logical.
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You know, I love my analogies
Neil.
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Yeah, I love your another just
to know.
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I get that, I get that.
And, you know, the really
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interesting that you started
when you were 14 with the
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websites and that this is kind
of just laid this path for
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everything else.
But you do, you did have a very
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interesting intersection point
with all of this where I think
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your first start with Becoming a
start-up founder wasn't
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necessarily the idea of Jr
Studio as it is right now, but
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was with a predecessor with the
letters Jr, which was Jungle
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race and that you getting
together with Marco as well as
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Ace Alex's.
He's referred to I guess
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professionally.
But colloquially if I can say
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that right, we all call him
mace, right?
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Yeah.
That what was the point where
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the three of you got together to
start this journey?
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Yeah, the three of us have to
say, I know, Marco for five or
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six years already, we've worked
together for a few book, 10
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companies in different roles.
And I think it was three years
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two or three years ago when
Marco.
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And I had the idea to start a
community based Venture Capital.
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We were deeply connected within
communities.
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We would like to have, you know
how fundraising Works?
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Know, we thought we knew how
fundraising works.
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So we started a community based
Venture Capital together, we
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build a community of around 300
300.
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Vistors active investors, which
also amazing is was during the
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bull run as well.
So it was a very active group
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and that's where we met.
Alex, Alex was a Community
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member for our venture capital
and then the bear Market game.
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So in a bear Market community
members, don't like investing
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because they see their money
drowning, of course.
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So Marco and I were like we need
to do something else as I said
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before, I don't like sitting
still, I need to move.
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I need to make progress so Marco
and I started jungle race which
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is an NFC racing game.
The reason behind it because we
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helped 13 NFC racing games or
nft games have to say launch in
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the good market and we see all
those games drowning out the
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market caps of those games, are
they really dead?
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And I don't want to say your
Ponzi schemes but we wanted to
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do a different.
We wanted to put on a real fun
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to play a game.
Same as I had with
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Counter-Strike.
If you look at Counter-Strike,
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now if people are still playing
and there are millions of
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dollars of Revenue, so going
through Counter-Strike and we
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wanted to do something like
that.
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We why don't you build a fun
game that people would come back
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to you every day and play it
because of so they can reduce
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stress and have fun.
So we started to dribble race
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and a 50/50 racing game, we
build a community, we build an
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MVP, but in a bear Market it's
really really hard to raise
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money for games.
So we said back when each other
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during that time, by the way, we
hooked up Alex, because Marco
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and I are both non-native
English ones.
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So we rode back story of the
game and Alex was reading it.
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He was like, guys Going to
publish this.
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So you need to redo everything
and it was also before chat GPT
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of course.
So Alex did back riding of other
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characters of the game and
that's how we hooked up, Alex,
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and he helps us with that and he
never left our company anymore.
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The during the development of
the NFC racing game.
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We discovered a few issues and I
think it was during Founders
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Bruce when a mentor.
He said to us, guys, you want to
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develop an NFC racing game and
after that you want to do a
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platform but you're encountering
issues which you are resolving
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in your At form.
So why are you struggling with
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the issues that you have now and
your wire?
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You resolving them later, you
should resolve them first before
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you do in a few racing games, it
was yet during a pre
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accelerator, we pivoted and a
pre accelerator is intense.
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You probably know that as well.
So pivoting during a pre
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accelerators, even more intense
because you have 12 weeks to
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complete the program and we were
doing a pivot in the middle of
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the program.
It was a really intense time and
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as a team, it brought us closer
together.
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Sure.
And really helps us set our
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mission and vision that we have
now.
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Interesting.
Interesting.
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Who was that that Mentor by the
way, if you're free to name, who
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that was.
I forgot his last name because
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we always call him area, we
still keep them updated.
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He was, he's a founder of a
company.
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Yeah, it's a unicorn company so
he knows a lot about tech.
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He knows something about what 32
was one of the mentor who knew
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something about web 3 and it
really helps us be fitting into
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J or Studio.
What we are now?
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Okay, interesting that it came
from even starting with With
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jungle race and building that
game the impetus for that was
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because you would already helped
12 projects get their game their
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nft game live.
So it's like okay well why don't
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we just do one and then where it
went back to was helping gaming
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Studios.
Right?
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So you know the I would say the
circle is now complete but we're
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far from the circle being
complete meal Peters are we?
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Yeah Fine Art listen let's dig
into To what Jr studio is given
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that you've teed it up so nicely
for us, Neil.
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And what is it now?
And what do you think it will
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become If you look at Jer
Studio, the name, of course, is
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we had the jungle race games.
So the Jr Studios, jungle Ray
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Studio, we wanted to honor that
name because that's how we
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started it.
We present ourselves.
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Basically, as a gaming studio,
providing a platform for Studios
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over another gaming studio
anymore, but we know how to
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develop a game.
We have the experience with it.
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So, what we are doing now, we're
developing a platform as a
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service, for those Studios for
gaming Studios, small Indian
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hybrid Studios.
To make sure that they can
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reduce their development
complexity.
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They don't need a higher stall
for a difficult, blockchain
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Integrations or wallet
Integrations, and based on a lot
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of interviews that we did.
We noticed that they also have a
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lot of issues creating a
community, a marker.
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And I have the experience on
creating communities and we know
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how to build up.
So, with our partners, we were
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like, how can we help those
Studios?
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Because we like to help people,
and I think our history shows
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that if we love to help, come on
other companies, skill.
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And eventually, when other
Police kill we will skill
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ourselves as well by using our
platform.
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Gotcha.
And I can see where you're all
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headed with this today right now
and probably for the next, you
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know, six to eighteen months,
where you're going with this.
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What would you like it to be
calm in the long run?
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In the long run, we want to be
the go-to platform for gaming
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Studios.
So if you look at that, if you
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think of dog chain gaming or web
three gaming in a few years, you
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will think.
Okay?
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So we need to go to J or Studio
because those guys know how to
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do the Integrations.
It doesn't matter how small or
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big your game is, you can use
our platform and that's our
249
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goal.
Not to be there only for the
250
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small and Indie Studios.
But also for the larger Studios,
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we are the go-to platform for
looking gaming.
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I got you.
Okay, we were talking.
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Back a few months ago, one of
the things that was quite
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impressive about you guys, as a
team, was at in-depth market
255
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analysis that you did was, like,
20 pages and how you were
256
00:14:00,000 --> 00:14:04,300
segmenting that market the
gaming market and what your
257
00:14:04,300 --> 00:14:07,200
targets were going to be Looking
Back.
258
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Now, on that, compared to all
the customer interviews you've
259
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done, do you think that your
analysis was right?
260
00:14:14,700 --> 00:14:18,000
Or how have things evolved, how
was your mindset shifted about?
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00:14:18,200 --> 00:14:20,900
Your target market over the last
few months.
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Yeah.
So I think the record that
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you've seen was also short
version, we also have a long
264
00:14:26,500 --> 00:14:30,000
version of 60 plus Pages.
It took us really, it took us
265
00:14:30,000 --> 00:14:33,900
months to do the research and
the end up research because we
266
00:14:33,900 --> 00:14:37,800
lost knowing the market more and
more and the more you dig into
267
00:14:37,800 --> 00:14:41,000
something, the more information
you find in more anything you
268
00:14:41,000 --> 00:14:43,600
have to do.
And we really love creating the
269
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report and the past few weeks we
did over 30 or Fishel
270
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interviews.
And I think Go for it, 50 or 60
271
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Studios.
That we spoke also unofficially.
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00:14:52,700 --> 00:14:55,700
We were right.
Of course, our Focus shifted a
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little bit from from before when
we started text are.
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00:14:59,400 --> 00:15:01,400
So what we are now with the help
of all the mentors.
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So what we're doing now, we're
Gathering all the data that
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we've collected from the
interviews, including market
277
00:15:07,500 --> 00:15:10,600
research is from finance and
several other big Market players
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00:15:11,000 --> 00:15:14,400
to do a new market, research to
prove that we were, right?
279
00:15:14,600 --> 00:15:17,200
And not only to prove that we
were right, but to prove that
280
00:15:17,200 --> 00:15:19,900
the market is growing, Living in
the market is going to explode
281
00:15:19,900 --> 00:15:22,900
even more than this doing.
Now I got you, you can expect a
282
00:15:22,908 --> 00:15:24,900
new market report in your email
soon.
283
00:15:26,100 --> 00:15:28,000
Good.
Good looking forward to that.
284
00:15:28,700 --> 00:15:30,800
One of the things I wanted to
talk about as well with you
285
00:15:30,808 --> 00:15:32,900
Neil.
Is this whole metaverse theme
286
00:15:33,200 --> 00:15:36,900
that became a bit overdone in
the end of 20 21 and 20 22?
287
00:15:37,400 --> 00:15:41,000
And I think it was once that
people actually entered into
288
00:15:41,000 --> 00:15:43,500
what was being called, these
metaverse zones, they found it
289
00:15:43,500 --> 00:15:47,300
was just like a poorly developed
video game with not much going
290
00:15:47,300 --> 00:15:51,800
on in Inside these these zones
I'll just call them right?
291
00:15:52,300 --> 00:15:56,200
And that I think with all the
reading I've done though, and my
292
00:15:56,200 --> 00:15:59,800
whole view on this space.
That I'm pretty convinced that
293
00:15:59,800 --> 00:16:02,500
when we eventually get to this
Hollywood version of the
294
00:16:02,508 --> 00:16:06,700
metaverse that the roads there
will have been built by the
295
00:16:06,700 --> 00:16:09,700
gaming industry.
But the big things we don't have
296
00:16:09,700 --> 00:16:12,800
right now.
Are the fiber optic cabling that
297
00:16:12,900 --> 00:16:17,800
are capable of moving data at
twice, the speed of light, which
298
00:16:17,800 --> 00:16:22,100
is I have what you need in order
to get a message from a piece of
299
00:16:22,100 --> 00:16:26,400
data where this instruction
coming from a controller in New
300
00:16:26,400 --> 00:16:30,700
York, to a server in Hong Kong,
right?
301
00:16:30,700 --> 00:16:34,000
If that's where it may be and,
you know infrastructure, right?
302
00:16:34,000 --> 00:16:35,400
You know, all this stuff better
than me.
303
00:16:35,400 --> 00:16:37,600
Yeah.
And in order so that you don't
304
00:16:37,600 --> 00:16:41,900
have the latency and that
latency is described, as when
305
00:16:41,900 --> 00:16:45,100
you hit that controller, do you
see what's happening on the
306
00:16:45,100 --> 00:16:47,500
screen happening?
Right away, if you are
307
00:16:47,500 --> 00:16:51,400
multiplying, Eyeing that times
wearing a VR headset and moving
308
00:16:51,400 --> 00:16:54,900
a hat, moving your hand with a
haptic glove on it, and trying
309
00:16:54,900 --> 00:17:00,200
to have that control the motion
on a on a game that is stored on
310
00:17:00,200 --> 00:17:02,800
a server that is across the
other side of the world.
311
00:17:03,000 --> 00:17:06,400
You're just not right now.
Technology just isn't there to
312
00:17:06,400 --> 00:17:08,099
support this Hollywood version
of metaverse.
313
00:17:08,099 --> 00:17:11,099
But with how quickly technology
is gone over the last number of
314
00:17:11,099 --> 00:17:14,700
you know, even the last 10 years
I think that we will get there
315
00:17:14,800 --> 00:17:19,400
eventually right.
But with this Think back to the
316
00:17:19,400 --> 00:17:24,300
70s and 80s with pong with
asteroid with Pac-Man, with all
317
00:17:24,300 --> 00:17:27,700
these games compared to where we
are now with like Fortnight and
318
00:17:27,700 --> 00:17:29,800
all these other games.
You know, well, I've got to
319
00:17:29,800 --> 00:17:32,300
expect that we're going to get
there to this Hollywood version,
320
00:17:32,300 --> 00:17:35,700
the metaverse and a lot quicker
than 40 to 50 years.
321
00:17:37,000 --> 00:17:40,200
Do you think that gaming is
going to play a big role in
322
00:17:40,200 --> 00:17:42,500
this?
And what is it that gets you
323
00:17:42,500 --> 00:17:46,000
most excited about it in terms
of, you know, what will get us
324
00:17:46,000 --> 00:17:49,700
there?
Yeah, so what you started off
325
00:17:49,700 --> 00:17:54,200
with in 2020 2021, a lot of
companies started in two
326
00:17:54,200 --> 00:17:57,300
metaphors and I think the
definition of metaphors is
327
00:17:57,300 --> 00:17:59,300
really important.
So what is metaphors.
328
00:17:59,700 --> 00:18:03,000
There were a lot of gaming
Studios building an open world
329
00:18:03,300 --> 00:18:05,000
where people could enter and do
stuff.
330
00:18:05,000 --> 00:18:07,900
And I Don't know if that's a
meta verse.
331
00:18:08,100 --> 00:18:11,200
We've seen companies doing
metaphors for shopping, for
332
00:18:11,200 --> 00:18:14,000
example.
So those are real, world use
333
00:18:14,000 --> 00:18:16,700
cases, where in the future, I
think, when the technology can
334
00:18:16,700 --> 00:18:20,300
pick up, people will use it.
How cool would it be if you put
335
00:18:20,300 --> 00:18:24,700
on your VR glasses or maybe,
maybe they are, you can walk
336
00:18:24,700 --> 00:18:27,700
into show, let's say normal
clothing shop.
337
00:18:27,900 --> 00:18:31,100
You can see yourself in a mirror
and then you can fit on clothes
338
00:18:31,100 --> 00:18:34,300
like see how they are.
Actually are there are tools
339
00:18:34,300 --> 00:18:36,500
where you can already do it.
There are websites where Can fit
340
00:18:36,500 --> 00:18:40,200
on clothing for yourself.
So I think Virtual Worlds and
341
00:18:40,200 --> 00:18:44,300
the metaphors will become and
want to say is standard but a
342
00:18:44,308 --> 00:18:48,100
lot of people will use it as
long as the technology is ready
343
00:18:48,100 --> 00:18:50,600
for it.
And so far, what I've seen,
344
00:18:50,700 --> 00:18:53,900
technology isn't ready for it
yet, it's just open worlds and
345
00:18:53,900 --> 00:18:57,400
it's not use, widely, not even
widely enough, and the
346
00:18:57,400 --> 00:19:00,900
technology will pick up.
Because in it, I've never seen.
347
00:19:00,900 --> 00:19:05,200
So many traction on progress
will speed on processor speed.
348
00:19:05,200 --> 00:19:07,800
Everything is Going so fast and
developments.
349
00:19:08,600 --> 00:19:10,600
You cannot keep up with the
development if you want to do
350
00:19:10,600 --> 00:19:13,200
everything.
So, yeah, I think eventually
351
00:19:13,200 --> 00:19:17,000
gaming will be how I see.
It is that you, if you look at
352
00:19:17,000 --> 00:19:20,100
Steam, for example, Steamers of
publishing platform, ready
353
00:19:20,100 --> 00:19:24,500
published games, if steam was
able to turn it on to a
354
00:19:24,500 --> 00:19:28,400
metaphors and where people can
enter steam like virtually and
355
00:19:28,400 --> 00:19:31,300
then go walk to to a game
section.
356
00:19:31,300 --> 00:19:34,100
Let's say adventure games and
they can see other players the
357
00:19:34,100 --> 00:19:37,400
embalming it with each other.
See it in front of my eyes like
358
00:19:37,400 --> 00:19:39,400
okay, this will be the next big
thing.
359
00:19:39,400 --> 00:19:42,500
So not not entering a Lobby or
would just suggest entering a
360
00:19:42,508 --> 00:19:44,800
Lobby work real people in a
metaphor.
361
00:19:44,800 --> 00:19:48,200
See it's there will be the next
big thing I know for sure if we
362
00:19:48,500 --> 00:19:51,700
yeah, yeah, I mean and it comes
down to human behavior, right?
363
00:19:51,700 --> 00:19:55,500
If you think about the 80s and
90s and the early development of
364
00:19:55,500 --> 00:19:58,900
video games, this was a waiver
for people to spend their free
365
00:19:58,900 --> 00:20:02,800
time, right?
And that they liked getting into
366
00:20:03,000 --> 00:20:06,700
these games and trying to master
them or just just playing them
367
00:20:06,700 --> 00:20:10,700
for, whatever, for the, for the
hell of it, and then with each
368
00:20:10,700 --> 00:20:13,400
generational, ship, not even
each generational shift, each
369
00:20:13,400 --> 00:20:17,000
text shift that we went through
in the late 90s and into the
370
00:20:17,000 --> 00:20:22,900
early 2000s and then the 2010s,
you had a greater population of
371
00:20:22,900 --> 00:20:27,000
people on this planet, that were
aware of this opportunity, to go
372
00:20:27,000 --> 00:20:31,600
spend their free time gaming and
that as a tech got better, it
373
00:20:31,600 --> 00:20:37,200
attracted more and more people
to it and that are Continue, my
374
00:20:37,200 --> 00:20:41,800
question for you is a gamer is,
are you compelled with each wave
375
00:20:41,800 --> 00:20:46,200
of Technology with the
opportunity to be more immersed
376
00:20:46,200 --> 00:20:51,300
into these Virtual Worlds?
Does that opportunity compel you
377
00:20:51,300 --> 00:20:53,900
to go spend more?
Or are you waiting for this
378
00:20:53,900 --> 00:20:54,500
Quantum?
Leap?
379
00:20:54,500 --> 00:20:56,800
To say, I want to be able to use
so much more before I actually
380
00:20:56,800 --> 00:21:00,300
make that jump.
Yeah, I think my generation I'm
381
00:21:00,300 --> 00:21:02,400
getting old, of course, I'm 36
years old.
382
00:21:02,400 --> 00:21:05,400
I'm hitting my, I'm hitting my
40s, I'm spending more time
383
00:21:05,500 --> 00:21:07,500
doing work.
Work and doing gaming, but I
384
00:21:07,508 --> 00:21:10,200
really think the younger
generation, so the generation
385
00:21:10,200 --> 00:21:12,100
offer me, we'll hook up with
that.
386
00:21:12,100 --> 00:21:14,500
I've tried a few metaphors
games.
387
00:21:14,700 --> 00:21:18,300
I think technology isn't there
yet, I will definitely use
388
00:21:18,300 --> 00:21:21,400
metaverse when it's more common,
when it's more professional.
389
00:21:21,400 --> 00:21:25,000
And whenever more players, of
course, well, I completely shift
390
00:21:25,000 --> 00:21:30,000
from PC gaming, two metaphors
gaming, I don't know because I
391
00:21:30,000 --> 00:21:32,700
really like using my keyboard
and my mouse because I'm good at
392
00:21:32,700 --> 00:21:34,400
it.
So, it really depends on the
393
00:21:34,400 --> 00:21:36,400
usability on the metal.
First.
394
00:21:36,600 --> 00:21:39,700
Yeah, if everyone shifts to the
metaphors and why shouldn't I?
395
00:21:39,700 --> 00:21:43,300
So it's you need you need to
have the proper adoption and the
396
00:21:43,300 --> 00:21:47,800
proper technology for it.
And you do you do know and and
397
00:21:47,800 --> 00:21:53,100
and it's no mistake that the new
Apple Vision Pro right?
398
00:21:53,200 --> 00:21:58,800
The new Apple VRA our headset
does look a lot more similar to
399
00:21:58,800 --> 00:22:02,000
the headset sworn in that
Hollywood version of the
400
00:22:02,000 --> 00:22:05,200
metaverse that I need to stop
talking about ready player one
401
00:22:05,600 --> 00:22:09,600
and that where it is the mix of
VR but also a are because
402
00:22:09,600 --> 00:22:13,000
there's the clear glass that you
can see through that makes your
403
00:22:13,600 --> 00:22:17,300
real world.
The The physical world a bit
404
00:22:17,300 --> 00:22:21,500
more immersive into the virtual
world but then that can zoom off
405
00:22:21,500 --> 00:22:24,100
or or shut off and that you're
just fully immersed in the
406
00:22:24,108 --> 00:22:29,200
virtual world but the things
such as haptic gloves to
407
00:22:29,200 --> 00:22:34,300
controllers but that new headset
that reads with cameras your
408
00:22:34,300 --> 00:22:37,800
movements of your hands, right?
So perhaps we may not even need
409
00:22:37,800 --> 00:22:42,300
haptic gloves to direct where
things are going but to feel and
410
00:22:42,300 --> 00:22:45,000
experience, right?
We've got the vision sorted.
411
00:22:45,300 --> 00:22:47,600
Because the cameras are now
tracking your eyeballs with the
412
00:22:47,600 --> 00:22:50,200
newest headsets, so that you
don't feel it seasick, as you
413
00:22:50,200 --> 00:22:52,400
do, and it feels like a more
natural experience.
414
00:22:52,700 --> 00:22:56,600
The cameras are tracking your
hands smell and taste, perhaps.
415
00:22:56,600 --> 00:22:58,900
I don't even want to think about
where that's going to go.
416
00:22:58,900 --> 00:23:01,400
And I talk with people about
that before on this podcast.
417
00:23:01,800 --> 00:23:05,800
But, you know, it's and I think
you've nailed it with the
418
00:23:05,800 --> 00:23:09,200
generation before that, where
the keyboard and the mouse, they
419
00:23:09,200 --> 00:23:12,900
may not be doing much of that at
all keyboard and mouse, right?
420
00:23:12,900 --> 00:23:15,000
And they maybe we'll listen if
I'm playing a game.
421
00:23:15,100 --> 00:23:17,100
It needs to be something that's
more immersive.
422
00:23:17,500 --> 00:23:20,200
So eventually we're going to get
to the point where we either
423
00:23:20,200 --> 00:23:23,800
adopt or, you know, we either we
adopt the newer Technologies or
424
00:23:23,800 --> 00:23:26,700
we just, you know, stay stuck in
our ways, right?
425
00:23:26,900 --> 00:23:30,900
So yeah, I'm with you on this.
I think it's the generational
426
00:23:30,900 --> 00:23:32,200
shift.
And these aren't things that
427
00:23:32,200 --> 00:23:36,100
move too quickly, generational
shift, take seven eight, ten
428
00:23:36,100 --> 00:23:39,000
years to move.
So funny that you mention that,
429
00:23:39,000 --> 00:23:43,700
because Steve Jobs thinking
mentions, the VR, glass 15 or 16
430
00:23:43,700 --> 00:23:46,800
years ago already.
So I really believe that apple
431
00:23:46,900 --> 00:23:49,600
and apple is like the market
leader of change.
432
00:23:49,600 --> 00:23:52,700
They started a mobile Revolution
with the iPhone, or you don't
433
00:23:52,700 --> 00:23:55,500
have a keyboard anymore, but
just your screen and it was
434
00:23:55,500 --> 00:23:59,200
like, people were like, no, I
need a keyboard and it fully
435
00:23:59,200 --> 00:24:02,000
shifted, everyone.
Even even Grandma's are using a
436
00:24:02,000 --> 00:24:05,800
mobile phone without a keyboard.
So I think apple is can really
437
00:24:05,800 --> 00:24:09,300
set the next Revolution and I
think that's why they waited for
438
00:24:09,300 --> 00:24:12,300
this long to make sure that the
technology was ready, because
439
00:24:12,300 --> 00:24:15,400
they have cameras tracking your
eyes, they have cameras Tricking
440
00:24:15,400 --> 00:24:18,500
your hands, if you look at five
six, seven years ago, there
441
00:24:18,500 --> 00:24:22,900
wasn't even possible because the
speed wasn't enough and I think
442
00:24:23,100 --> 00:24:26,100
they've waited so long to make
sure that they have a perfect
443
00:24:26,100 --> 00:24:27,500
product.
And that's there were really
444
00:24:27,500 --> 00:24:30,400
sets Apple.
They bring out perfect products,
445
00:24:30,500 --> 00:24:34,500
of course towards a price that
they're asking because it's a
446
00:24:34,500 --> 00:24:37,700
normal a normal working guy.
Cannot purchase it because it's
447
00:24:37,700 --> 00:24:43,000
really expensive but eventually
they will set the new new
448
00:24:43,000 --> 00:24:44,600
standard.
They will.
449
00:24:44,700 --> 00:24:46,700
You got Me thinking of Star Wars
now because I think it was
450
00:24:46,700 --> 00:24:50,600
George Lucas, who said that the
reason he waited, so long to do,
451
00:24:51,000 --> 00:24:55,100
the prequels was because he
wanted the technology to catch
452
00:24:55,100 --> 00:24:59,200
up to his vision for how he
wanted to create those movies.
453
00:25:00,100 --> 00:25:04,800
And yeah, Steve Jobs, may he
rest in peace, but Tech wasn't
454
00:25:04,800 --> 00:25:07,800
there for him to be able to do
perhaps what he had in mind, but
455
00:25:07,800 --> 00:25:10,800
it's definitely way to get.
Yeah, definitely.
456
00:25:10,800 --> 00:25:13,600
Definitely.
One of the things that will keep
457
00:25:13,600 --> 00:25:16,900
you ahead of your time, Neil is
experience learning and
458
00:25:16,900 --> 00:25:20,100
knowledge, and being able to
draw on that leverage that in
459
00:25:20,200 --> 00:25:22,500
all of the different situations
that you're in.
460
00:25:23,000 --> 00:25:25,700
And what I like to talk about is
something called your earned
461
00:25:25,800 --> 00:25:28,400
secret, right?
From your experience.
462
00:25:28,400 --> 00:25:32,700
Something that, you know, that
others either, don't know, and
463
00:25:32,700 --> 00:25:37,400
that guides your modus operandi
or something that, you know,
464
00:25:37,400 --> 00:25:40,600
that others believe to be false
and that you just continue on.
465
00:25:40,600 --> 00:25:42,100
Is there something that you can
point to that?
466
00:25:42,200 --> 00:25:46,900
You would call your earn Secret.
I don't think I have a specific
467
00:25:46,900 --> 00:25:49,300
earn secret.
I think it goes back years.
468
00:25:49,300 --> 00:25:51,900
I'm a good listener.
And I really when people talk to
469
00:25:51,900 --> 00:25:53,900
me, I really listen to what they
say.
470
00:25:54,200 --> 00:25:56,800
And if we look back 10 years
ago, I, believe people blindly.
471
00:25:56,800 --> 00:25:59,500
I'm like, yeah, you're right.
If you say it, then, you're
472
00:25:59,500 --> 00:26:03,300
right.
The past, 10 years, I stopped
473
00:26:03,300 --> 00:26:06,400
believing everyone who said
something because I was, like,
474
00:26:07,200 --> 00:26:09,700
I'm pretty sure that you're
wrong because I've read
475
00:26:09,700 --> 00:26:11,500
somewhere else that it's
different.
476
00:26:11,700 --> 00:26:15,900
So, listen to, I think, listen
to people, I think the people is
477
00:26:15,900 --> 00:26:19,400
very important, but having your
own opinion and make sure that
478
00:26:19,400 --> 00:26:23,500
your own knowledge overrules
stuff that people say, I have a
479
00:26:23,500 --> 00:26:25,900
pretty broad technology
experience.
480
00:26:25,900 --> 00:26:28,700
So I know quite a few bits of
tech.
481
00:26:29,600 --> 00:26:32,800
So I don't let anyone tell me
how Tech works because I know
482
00:26:32,800 --> 00:26:35,300
how Tech works and if I don't
know it, I will research it
483
00:26:35,300 --> 00:26:37,500
myself and I think that's really
important.
484
00:26:37,500 --> 00:26:39,000
That's what we did with j.r.
Studios.
485
00:26:39,000 --> 00:26:43,600
Well, we research everything, we
did an in-depth market analysis.
486
00:26:43,600 --> 00:26:47,400
We did a shitload of interviews
with Studios which we partnered
487
00:26:47,400 --> 00:26:52,000
up with its doing your own
research is really important to
488
00:26:52,000 --> 00:26:54,900
make sure that you do something
that other people need or like,
489
00:26:56,000 --> 00:27:00,600
That's a really good point and I
see that in you in that
490
00:27:00,600 --> 00:27:05,400
listening and reacting and
moving your anything in your the
491
00:27:05,400 --> 00:27:09,800
traditional Dutch traits of
directness that you think have
492
00:27:09,800 --> 00:27:14,000
helped you so far.
So far, my team really hates my
493
00:27:14,000 --> 00:27:17,200
deduction is because I'm really
my mind's like okay, we need to
494
00:27:17,200 --> 00:27:18,500
do this and then I say to my
team.
495
00:27:18,500 --> 00:27:19,800
Okay guys, we need to do this
now.
496
00:27:20,400 --> 00:27:22,600
They're like, yeah, but we have
so many other stuff to do it.
497
00:27:22,600 --> 00:27:24,500
Yeah, but we don't need to do
this.
498
00:27:24,500 --> 00:27:27,800
Now, I'm just In the Dutch way
of saying it, we need to do it
499
00:27:27,800 --> 00:27:32,300
is and the thing my directness
really helps us keep moving
500
00:27:32,300 --> 00:27:33,900
forward.
Of course, I need to adjust
501
00:27:33,900 --> 00:27:37,200
myself sometimes because Mark
row, he lives in Brazil, and
502
00:27:37,200 --> 00:27:40,800
Brazilian people are always warm
hearted and soft at eclipse in
503
00:27:40,808 --> 00:27:42,600
the US.
Or sometimes he can be harsh,
504
00:27:42,600 --> 00:27:45,800
and sometimes he can be sweet.
He's a, he's a middle.
505
00:27:46,100 --> 00:27:49,000
Yeah, he's a really need to
adjust myself to make sure that
506
00:27:49,000 --> 00:27:52,200
I don't hurt my team's feelings,
but it's helping us further and
507
00:27:52,200 --> 00:27:56,900
also talking to clients talking
to investors being Act short, it
508
00:27:56,900 --> 00:28:00,300
really helps a lot.
So, let me touch it.
509
00:28:00,300 --> 00:28:03,500
Does, it does know.
And I am always very empathetic
510
00:28:03,500 --> 00:28:05,300
towards people and considerate
of others.
511
00:28:05,400 --> 00:28:09,100
And that, but sometimes that
does get in the way of direct
512
00:28:09,100 --> 00:28:11,900
constructive feedback rather
than trying to gift wrap things
513
00:28:11,900 --> 00:28:14,500
too much.
My mom used to said, when I was
514
00:28:14,500 --> 00:28:15,600
younger.
So living a home.
515
00:28:15,600 --> 00:28:17,400
That was too sweet for other
people.
516
00:28:18,000 --> 00:28:19,500
It was like, oh, I will help you
with this.
517
00:28:19,600 --> 00:28:22,000
Oh, I will help you with that.
Didn't someone called me up, was
518
00:28:22,000 --> 00:28:23,200
it?
Yeah, I need to move tomorrow.
519
00:28:23,200 --> 00:28:24,400
Can you help me moving as?
Yeah?
520
00:28:24,400 --> 00:28:25,100
Sure.
No problem.
521
00:28:25,100 --> 00:28:26,900
I guess what?
All my meetings held moving.
522
00:28:27,300 --> 00:28:30,300
So when I was younger, I was a
sweet guy.
523
00:28:30,300 --> 00:28:33,700
Kind of guy, helping everyone.
I still help a lot of people but
524
00:28:34,100 --> 00:28:37,600
in, in the years I've learned to
be more and when you say more
525
00:28:37,600 --> 00:28:42,000
Dutch but more to protect myself
and make sure that I get my own
526
00:28:42,000 --> 00:28:44,400
goals and not get anyone else's
goals.
527
00:28:44,600 --> 00:28:46,100
Oh, yeah.
Well, becoming a father.
528
00:28:46,100 --> 00:28:50,400
Your prioritization is change.
Yeah, totally they say the true
529
00:28:50,400 --> 00:28:53,100
measure of one's wealth is the
amount of free time that you
530
00:28:53,100 --> 00:28:54,700
spend with your family and
friends.
531
00:28:55,600 --> 00:28:56,400
Right.
Yep.
532
00:28:56,400 --> 00:29:00,400
So things do shift and change in
that, it definitely gives you
533
00:29:00,400 --> 00:29:03,300
perspective on your own
prioritization mechanism.
534
00:29:03,800 --> 00:29:08,300
Which definitely has shifted for
me, which has been, you know,
535
00:29:09,000 --> 00:29:11,000
entirely incredible things
happen.
536
00:29:11,000 --> 00:29:16,400
So, tell me, Neil, we're at the
point of the show where I like
537
00:29:16,400 --> 00:29:18,500
to ask this.
Last final question that we ask
538
00:29:18,500 --> 00:29:20,600
of everybody.
What is one thing that people
539
00:29:20,600 --> 00:29:22,800
wouldn't expect to know about
meal, Peters?
540
00:29:23,100 --> 00:29:24,900
Wow, that's a difficult
question.
541
00:29:25,800 --> 00:29:27,300
That's a really difficult
question.
542
00:29:28,000 --> 00:29:31,500
If you look at my professional
the professional side, I don't
543
00:29:31,500 --> 00:29:34,600
think people like know that, I
like to go to festivals and I
544
00:29:34,608 --> 00:29:37,700
like to drink beers and I like
to party like a madman.
545
00:29:39,800 --> 00:29:42,600
It's like, I don't like night
festival.
546
00:29:42,600 --> 00:29:46,000
So, I'm because I'm a dad.
I need to wake up at 6 a.m. in
547
00:29:46,000 --> 00:29:47,600
the morning to wake up with my
kids.
548
00:29:47,600 --> 00:29:51,000
So I really like to go to
festivals dance in the Sun and
549
00:29:51,000 --> 00:29:53,200
let yourselves.
Go to the music and not think of
550
00:29:53,200 --> 00:29:57,300
business at all.
Just Take the 12 or 8 or 12
551
00:29:57,300 --> 00:30:01,900
hours just to relax, enjoy the
music dance, drink beers, and
552
00:30:01,900 --> 00:30:04,900
have fun.
And it's not many people know
553
00:30:04,900 --> 00:30:08,300
that but it's really really
important for yourself to let.
554
00:30:08,300 --> 00:30:11,700
Go at a certain point of time
and will energize, of course the
555
00:30:11,700 --> 00:30:13,300
next day, you will have a
hangover.
556
00:30:13,600 --> 00:30:17,400
But today, softer, you feel more
energized, you, you'll get new
557
00:30:17,400 --> 00:30:19,500
ideas.
So it's really, I think, it's
558
00:30:19,500 --> 00:30:22,100
important, and not many people
know that about me.
559
00:30:23,100 --> 00:30:27,800
I think it was Frank Sinatra,
who said I feel bad for people
560
00:30:27,800 --> 00:30:30,000
who don't drink, when they wake
up in the morning, that's the
561
00:30:30,000 --> 00:30:31,200
best.
They're going to feel all day.
562
00:30:33,800 --> 00:30:38,200
I don't drink a lot of don't
confuse me on that but here you
563
00:30:38,300 --> 00:30:39,800
are.
You all right?
564
00:30:39,800 --> 00:30:41,200
We'll listen to you.
What's the best way for people
565
00:30:41,200 --> 00:30:44,100
to get in touch with it?
So they can go to our website
566
00:30:44,100 --> 00:30:46,500
Jr.
Dash Studio dot IO or they can
567
00:30:46,500 --> 00:30:50,700
send me an email Neil at their
Studio that I have awesome.
568
00:30:50,900 --> 00:30:52,400
Love it.
We'll listen Neil.
569
00:30:52,400 --> 00:30:53,700
Thanks so much.
Much for the chat.
570
00:30:53,700 --> 00:30:57,000
It was great to dig into things
with you and we'll see you again
571
00:30:57,000 --> 00:30:58,900
later on.
Thank you for your time.
572
00:31:03,300 --> 00:31:04,500
That does it for this week
folks.
573
00:31:04,500 --> 00:31:06,200
Thanks and healed, Peters for
opening up his mind.
574
00:31:06,200 --> 00:31:07,900
To help us figure out why he
does what he does.
575
00:31:08,100 --> 00:31:09,600
You can learn more about Neil
than Jr.
576
00:31:09,600 --> 00:31:11,900
Studio in the show notes on our
website money, never sleeps.
577
00:31:11,900 --> 00:31:14,600
That IE, if you like what you
heard, please leave us a rating
578
00:31:14,600 --> 00:31:17,800
and or review on Apple podcaster
Spotify does it helps others to
579
00:31:17,800 --> 00:31:19,800
find the show?
Thanks to Kona Brophy, from
580
00:31:19,800 --> 00:31:21,200
create sound for mixing and
editing.
581
00:31:21,200 --> 00:31:23,900
This episode, Conan is an
excellent medium and to get in
582
00:31:23,900 --> 00:31:25,400
touch with when you're thinking
about launching your own
583
00:31:25,400 --> 00:31:27,600
podcast.
As for me, I'm an early stage,
584
00:31:27,600 --> 00:31:30,000
startup investor focused on
where fintech meets crypto and
585
00:31:30,000 --> 00:31:32,500
crypto meets web 39.
The textures web through
586
00:31:32,500 --> 00:31:34,000
accelerator.
There are plenty of links in the
587
00:31:34,008 --> 00:31:36,100
show notes on money, never
sleeps. .I and how to get in
588
00:31:36,100 --> 00:31:38,100
touch.
So don't hesitate to reach out
589
00:31:38,200 --> 00:31:40,300
finally till next time.
Thanks for listening.
590
00:31:40,400 --> 00:31:40,800
See you